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tadame

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It's interesting to explore an underground cave apart from the inside of a mansion in a dim and partially dark environment. It wasn't creepy though.

Thanks to the walk through, I was stuck at a couple of points. Firstly, I missed a book hidden under the chairs of a chapel. The book contained a jewel, a key, and a clue to solve the stone pole puzzle underground. Hint: follow the XYZ sequence. Secondly, I couldn't figure out the sequence to lit up the candles after getting a lighter. Hint: start with candle 1 and 6. Lastly, I didn't know I had to flip the lever again to receive a green jewel at the statue. Hint: the knife lever.

The corridor and toilets reminded me of the Amazing Escape the School game. The music sounded familiar, too. There were only two locks to solve and four coins to find. To me, it's a short and easy episode. A bag of soil was found and left unused.

In the next episode, I might need to crack the password of the computer or find a wrench to turn on the water taps.

And yea, the fourth badge didn't work for me.

selfdefiant responds:

Thanks, the badge should work now.

I enjoyed this quick escape game. After I got letter T and discovered seven wall slots, it seemed pretty obvious that I had to solve an anagram before I could leave the bathroom.

I reckon Kai3114 should label the items because the yellow container looked like some mustard source or detergent, but it's used for colouring in the game. Also, the chisel looked exactly like a screwdriver to me.

This episode was easy and short. The Arabic character was cute. The missing element was why the child would want to help others. If the desirable items were made visible to him in the first place, it'd make perfect sense that he fulfilled a certain task for someone before he asks for the item. c:

I enjoyed this short and tranquil forest escape game in which you collected items and solved easy puzzles in order to open new pathways for exploration. Most puzzles were thoughtfully designed. However, I didn't quite understand why I had to collect some green objects to gain access to the house. I'd rather do a couple other tasks (e.g., gather a few walnuts for a squirrel which hides a key to the house OR find a ladder that allows me to climb up a tree where I find a parrot trapped in a cage and one of its paw is tied with a key to the house).

Sound effect was good and well fitted to the environment.

A quick and easy episode. I liked the part when I tickled the cattle. :P

@Antani - I think the lantern was used to illuminate the environment underground.

Puzzles were easy to solve. But, the four-column puzzle didn't quite match the clue. The first column had to be pushed all the way down to the ground in order to open the middle gate.

I was surprised to find a yoga mat in the pyramid. ;D

@Riveet099 - I also noticed that the thing I gave Anubis and the two columns had disappeared after I clicked away.

It's good that we could collect orbits with a mouse rolling over them. Note pad on the map was handy to jot down notes. Music was forlorn.

Finding missing pages for a book was a key to solve most puzzles. The trickiest clue was the three dotted circles. You had to turn your head 90 degree towards the right to read it correctly. Also, the "WNNSWW" clue was a little confusing although I knew it might be directional signs. Thanks to walk through, I got a blue key by taking the right turns starting from the ground symbol.

I had absolutely no idea on how to crack the four-digit code even after watching the walk through. The code started with an 8.

Nice episode. I didn't know whether it was a bug or an intended part of the game that the sand dune had accumulated itself twice. As a result, I had to go back and forth to get water before I could visit a California condor and explore the nearby area.

The sand worm was so powerful to have left me with the lowest level of energy. I was desperate to find food and water with a tired body. Luckily, I spotted a coconut behind a palm tree. c:

Why does the character always have to sleep on dried grass? I reckon you could make him solve a puzzle and give him a hammock to hang on the palm trees.

It took me quite a long time to complete this game. There were more than 40 rooms which weren't directly connected to one another. You had to unlock four portals which provided access to one orbit shop (selling maps and a crystal ball) and three segregated areas of rooms. Collecting orbits wasn't enjoyable at all.

Thanks to the walk through! I was stuck with six jewels and a screw shut slot machine. A screw driver was found on a flush toilet top and allowed me to open the slot machine and remove a slightly protruding tile which hid a blue jewel. Putting back the jewels was killing me as I had to search through each and very location again.

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Joined on 9/25/14

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