This is an easy and short puzzle game. Graphic was alright. The only downside was the slow animation I experienced during the game. Ending was unexpected - the 2014 woman.
This is an easy and short puzzle game. Graphic was alright. The only downside was the slow animation I experienced during the game. Ending was unexpected - the 2014 woman.
This is a pretty cool escape game. Graphic was simple and key elements weren't too difficult to find in a dim light environment. It'd be better if we could carry a lantern when exploring inside the house. The floor plan was quite useful in my opinion.
It's interesting to collect diary pages and notes along the way and find out more of the game story. The zoom in function was nice although I still had to look closely at the monitor to read the text near the edge. Occasional ghost scenes were thrilling and made one want to escape the house quick.
I got stuck at the attic. Thanks to Stefanie, it made sense to collect a hard object to break the crystal case. c:
Thanks for your review.
Nice episode. The old cracker looked yum. It might taste better than raw crabs. :P I like the parrot, too.
I think it's rude for a kid to call the old lady, "hag", although she's unattractive.
Thanks to the walk through. I don't know why I had to catch the mouse with the hat and pegleg.
The first riddle was vague and was used to solve two puzzles (the globe and the wheel). I got the second riddle cos it's pretty obvious with the telescope. e.e
I got stuck with four small poles and a rope. After watching the walk through, I realised I forgot the other four from two stands next to the elephant. The rest of the game was pretty straight forward once you found the historical age of different antiques.
I got stuck with the bell. Then, I followed the clue from the walk through and broke one of the windows. Once the bell area was lit up, the rest of the puzzles was easy to solve.
I was little surprised that I could walk out of the fire ring without getting hurt. Perhaps, we should collect a fire extinguisher somewhere before the game ends. :P
Nice graphic.
I got stuck with the four runes and didn't know the order sequence of the diamonds. After watching the walk through, I realised the messages appeared on the window were indeed useful clues. After solving the first puzzle, I placed the runes on either the left or right side of their corresponding diamonds, which didn't work. From the walk through, I found out I had to fit the runes in the same NESW sequence.
I agree with some of the comments below that the piano and cashier puzzles were ridiculously hard to solve without the walk through. First, I couldn't relate the Morse code with the black and white piano key pads. Second, the colour clues on the poster was rather vague and the chips on the table looked like a set of four rather than five. I feel dizzy after completing the game. e.e;
Graphic was great! Game play was alright.
The four-digit code to turn on the radar was quite simple if you've paid enough attention (hint: diver's suit).
I know I must be a creative person to try the oxygen tank with the hatch cos it worked! Muahaha
Story was quite nice. I was proud to have solved two padlocks myself. However, without the walk through, I wouldn't have known to know the bottom left of the fortune teller to get the coin to work as well as finding the bulge on the carpet. Overall, it's a good game to try.
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Joined on 9/25/14