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tadame

1,246 Game Reviews

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I found this episode quite difficult to solve and I couldn't finish it without watching the walk through. First, I wouldn't expect to turn over the compass to find a clue. Second, I got a little confused about what to do next after getting a wrench because there were two issues at hand - the power panel was off and how to cross the water. It turned out I had to used it to get a board from the kitchen. Third, it took me quite some time to figure out what I could do with the black and golden keys. I'd appreciate if there were some hints for that. Testing keys in the darkness wasn't a fun thing to do.

How to get water to cook the rice was a real challenge. I like the dim light exploration mode in the ship. It made the game more fun. c:

The most difficult puzzle was the colour wheel. I could only solve it after watching the walk through. Hint: decode the strange message in the green book.

I had a hard time trying to find the three fuses. Thanks to people who commented below. Hint : they are hidden in a spot where you had to use a ladder.

I saw there was a package of rice. We could have added it to the soup since it took quite some time to cook.

You solve easy puzzles in this game. The clue is obvious. Because of the time limit, I really had to think quickly and leave the door in time. *phew*

Graphic inside the house was nice. However, I do agree with some of the comments below. First, why we had to get the rifle and bullets if they were of no use in this game. Second, the planks seemed to fit well with the broken ladder, but they were used for other purpose. e.e

Graphic was great and sound was awesome!

I had to watch the walk through before I could find a piece of rock to break the wardrobe.

The code to open the lock was quite tricky. Who would be able to figure it out without reading the comments below. It'd be better if there was a scratch mark on the wall to hint that.

The ending was creepy. I expected the character would escape this haunted place safely, but it turned out unlikely.

I've to say the underwater world looks surprising unattractive. Thanks to Geminate, I'd not be able to find the pearl without this clue.

I do like the idea to reuse crates for making an alerting fire.

There was a misleading message saying that were no crabs yet when I clicked the pier. I thought the crab cage had been gone after episode two. X)

There were several tasks to complete in this game: set a fire up, make a protective wall with three shields, build a fishing net, and cook a fish. As I collect more items, I got more confused as to what I should do with them. It's easy to think that you can ride on a bamboo rack and go fishing or use a shovel to remove a huge rock, but you can't.

To create a fishing net, you must gather a pole, a fishing net, a hook, and a worm. After you catch a fish and cook it, the game ends. c:

This episode was a little difficult for me. First, the wooden plank hidden in the palm bridge was hard to see without the walk through. Second, it was hard to relate the colour feather sequence to the colour wheel puzzle. Third, the vine didn't work on the anchor until the pier was built. Ah well ...

It took me a while before I figured out where to get a net for fishing. Hint: the place you found spider webs in episode one.

I don't like to wait for the fishes to come along although fishing in real life can take so much longer.

Female

Joined on 9/25/14

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