This is a pretty cool escape game. Graphic was simple and key elements weren't too difficult to find in a dim light environment. It'd be better if we could carry a lantern when exploring inside the house. The floor plan was quite useful in my opinion.
It's interesting to collect diary pages and notes along the way and find out more of the game story. The zoom in function was nice although I still had to look closely at the monitor to read the text near the edge. Occasional ghost scenes were thrilling and made one want to escape the house quick.
I got stuck at the attic. Thanks to Stefanie, it made sense to collect a hard object to break the crystal case. c: